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The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between! | 
enlarge | Author: Brian Tinsman Publisher: Morgan James Publishing Category: Book
List Price: $16.95 Buy New: $11.53 You Save: $5.42 (32%)
New (20) Used (4) from $10.55
Rating: 1 reviews Sales Rank: 39926
Format: Illustrated Media: Paperback Number Of Items: 1 Pages: 263 Shipping Weight (lbs): 0.9 Dimensions (in): 8.9 x 6 x 0.8
ISBN: 1600374476 Dewey Decimal Number: 790 EAN: 9781600374470 ASIN: 1600374476
Publication Date: November 1, 2008 Shipping: Eligible for Super Saver Shipping Availability: Usually ships in 24 hours
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| Editorial Reviews:
Product Description The definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world's largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! he presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.
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| Customer Reviews:
Pretty good - easy reading November 22, 2008 This is more like a series of stories so far (I'm only half way through). I was hoping for more of a "how to" guide. Still, the stories are inspiring. Easy reading.
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