|
Resistance 2 | 
enlarge
| From: Sony Computer Entertainment Category: Video Games
Buy New: $59.99
New (39) Used (5) from $48.99
Rating: 99 reviews Sales Rank: 204
Platform: Playstation 3 Genre: military_and_espionage_action_games ESRB: Mature Media: Video Game Edition: Standard Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Operating System: PlayStation 3 Shipping Weight (lbs): 2 Dimensions (in): 0.1 x 0.1 x 0
MPN: 98120 Model: 98120 UPC: 711719812029 EAN: 0711719812029 ASIN: B0012N3T3Y
Release Date: November 4, 2008 (New: Last 30 Days) Shipping: Eligible for Super Saver Shipping Availability: Usually ships in 24 hours
| |
| Features:
| • | Resistance 2 for the PlayStation 3 is an alternate-history, first-person shooter that puts you in the heroic role of Sgt. Nathan Hale | | • | After brief opening scenes in London and Iceland, the battle moves across the globe to the United States | | • | New Chimeran creatures include the Chameleon, with cloaking powers, and the Grim, a species that attacks in hordes | | • | US-based campaign is loaded with tons of new weapons to enhance the overall gameplay and first-person shooter experience | | • | Impressive gameplay options include online co-operative campaign mode that can accommodate up to eight players, and 60-player, squad-based online multiplayer mode |
|
| Similar Items:
|
| Editorial Reviews:
From the Manufacturer In the highly anticipated sequel to the best-selling Sony PlayStation 3 game, Resistance 2 is an alternate-history, first-person shooter that puts you in the heroic role of Sgt. Nathan Hale as he struggles against overwhelming odds to defend humankind from an insurmountable Chimera. |  | Players: Offline: 1-8 Online: 2-60
game play Modes: Single player offline, multiplayer offline cooperative, multiplayer online cooperative. |  | | 
Resistance 2 puts you in the heroic role of Sgt. Nathan Hale. View larger. | 
This sequel introduces several new Chimeran enemies with a host of new powers. View larger. | Resistance 2 takes up right where Resistance: Fall of Man left off. Hale is kidnapped by a black ops group in London and forced to Iceland for research testing. The full scope of what happens in Iceland is a mystery, but the game reveals that as Hale wrestles with the insidious Chimera war machine, he must also battle the virus raging inside his body that threatens to transform him into the very creature he fights against. The Return of the Chimera The Chimera are the main enemies of the Resistance franchise. For those new to the story, it is believed that the Chimera are of extraterrestrial origin. Yet, it is known that their army expands by infecting humans with a virus that transforms humans into Chimera while inside a cocoon. These creatures are much stronger than humans, and they usually have multiple yellow eyes. They have remarkable healing abilities and thrive in very cold temperatures, which has led them to alter the Earth's climate to a much lower temperature that better suits their habitat requirements. Resistance 2 introduces several new Chimeran enemies with a host of new powers. A few new characters include the Chameleon, a creature that can cloak itself completely and kill a player in one, destructive blow, and the Grim, which are a terrifying species that attack in hordes. The Battle Moves to the United States After the brief opening scenes in London and then Iceland, game play jumps ahead two years and across the globe to San Francisco. Giant, mile-long motherships slowly cruise through the skies, demolishing the city with fiery beams. The city is burned and mangled, and it appears that there will be little to no survivors. As the battle continues across the United States, you're sure to encounter many new, deranged, and much more powerful enemies. In Chicago, you'll be joined by a squad of soldiers, all carrying different weapons. To survive and move through the level, you'll need to work together, moving from cover to cover, setting up your squad in a smart and defensive manner. These are just a few examples of the challenging levels you'll encounter as you battle your way across the country to save humankind. And if you're hoping for new weapons, Resistance 2 won't leave you disappointed. The US-based campaign is loaded with tons of new weapons to enhance the overall game play and first-person shooter experience. Online game play Goes BIG Powered by Insomniac Games' third-generation PlayStation 3 technology, Resistance 2 delivers several console gaming breakthroughs. Most impressive are the stand-alone, class-based, online co-operative campaign mode that can accommodate up to eight players, and the mind-blowing, 60-player, squad-based online competitive multiplayer battle fest. This unprecedented 60-player option could revolutionize online multiplayer game play and is sure to provide countless hours of action-packed fun. 
Resistance 2, set in the United States, is loaded with new weapons, enemies, and an unprecedented online gaming experience.
|
| Customer Reviews: Read 94 more reviews...
One of PS3's Finest December 1, 2008 1 out of 1 found this review helpful
Coinciding with the release of the Playstation 3 during it's launch, Resistance 1: Fall of Man was the biggest reason to own the system; it was an incredibly entertaining, inventive game that pitted you against an entire alien race with a slew of cool weaponry. Hale, the main character of the story, was an American sent to England during the era of World War 2 as a means of helping prevent the English from an imminent alien invasion. Despite the fact that Hale gets infected by an alien virus during the early stages of the game, he continues to fight on against hordes of Chimeran enemies just waiting to be destroyed, one by one. Although the game was a huge amount of fun and addictive from beginning to end, Resistance 1 was a great game but definitely could have been better in several ways (specifically the graphics and oration of the story).
In every single way, Resistance 2 is better than it's predecessor, and that says something fairly big.
Graphics: Beautiful. Perhaps the biggest difference between the first and second Resistance is the huge leap in graphics. Everything from the unique design of weaponry to environments in which Hale must battle through are done very well.
Sound: Everything you would expect from a sci-fi type of game; screeching and deep bellows from enemies lurking in the shadows, explosions from a variety of sources all aimed to make the scene that much more hectic, and music that fits the mood perfectly for each and every intense minute of this game.
Gameplay: Resistance 2 is easily one of the most thrilling and entertaining games I have played in years. I couldn't possibly explain to you how enjoyable it is decapitating an alien gunner from hundreds of feet away through use of the Fareye, a sniper rifle that slows down time for that perfect shot. Or throwing a grenade onto the other side of a bridge before a horde of enemies pounce, obliterating seven at a time. The controls are simple: left stick moves Hale, right stick aims, R1 shoots primary fire, R2 shoots secondary fire, L1 aims down the barrel of a gun or scope and L2 runs (assuming you choose the controls that you are originally given). Every weapon has a unique fire and secondary fire to it, and each weapon is always conveniently located at the perfect place to unleash in a particular moment.
Unlike Resistance 1, the sequel only allows you to carry two weapons at a time. This makes the game slightly more realistic (especially when Hale was carrying upwards of 10 weapons on him during the original), and as previously said, each weapon is always placed for a specific situation. For example, the rocket launcher might be found during a battle with a larger enemy or robot, or a sniper rifle would be found on a cliff leading down. Having Hale only carry two weapons at a time is certainly more realistic, but not necessarily more appealing. Having a huge arsenal of weaponry at your command made the game more strategic in the first because certain enemies were far more susceptible to certain weapons, and it was up to the gamer to choose which weapon would work best in a particular instance. In a related note, this also seemed to increase the variety of enemies that Hale would be capable of facing; clearing if Hale is equipped with a Magnum and Shotgun in Resistance 2, I would expect to be facing close range enemies exclusively.
But the fact that Resistance 2 only allows you to carry two weapons in the game isn't really all that big of a deal because you're still given a huge variety of weapons to mess around with throughout the game. The Carbine makes a welcome return (although I wish there was a Carbine 2 as well found later in the game), as well as the Bullseye (2), Shotty, Fareye and LAARK (rocket launcher), among others. In addition there are several new weapons such as an alien sniper rifle (Marksmen) as well as a couple of more lethal additions (such as the Splicer, which shoots projectile saws and has a secondary fire that literally explodes through enemies). The new weapons were cool and fit in perfectly with the game, although I slightly wish we saw a greater variety of new gadgets considering how impressive Insomniac makes them.
The game takes about 8-9 hours to finish, and it somewhat too easy in my opinion (I beat the game on normal with roughly 2000 kills and 100 deaths in about 8.5 hours). The game flies by very fast and is entertaining from beginning to end. I do wish it was slightly harder, but I began to play the game on hard immediately after beating it on normal.
If you enjoyed the first Resistance, you will love this game because it's better than the first in every single way. It's the most logical evolution of the series (similar to how Halo 2 was to Halo 1) and one of the most entertaining games I've played in years. I have yet to play the multiplayer modes of Resistance 2 but I have read that they are done excellently and uniquely: players can form teams and play together on co-op campaign, which is independent of single player campaign mode with a unique list of objectives. Judging by how good the single player campaign is, I could easily imagine the multiplayer modes being just as bit addictive and enjoyable.
Overall Score: 95/100
A
Wheres the co-op December 1, 2008 First of all let me say that I own the first Resistance and I really like the game. I purchased this game thinking that it would offer the same type of gameplay with new innovations. I truely liked this games one player campaign overall but, what I didn't like was the fact that you cannot play that same campaign with a partner like the original game. Instead you get original missions for you and your partner that have no storyline at all. Because of this only I give it 4 stars instead of 5.
Resistance is Futile December 1, 2008 0 out of 1 found this review helpful
Either I've gotten much better at first person shooters since the original Resistance came out 2 years ago, or Resistance 2 is just a lot easier and shorter than Resistance 1. Unfortunately, I can confirm that I have NOT gotten any better at FPS games...as much as I love to play them. Therefore, Resistance 2 is simply easier and shorter than Resistance 1.
One thing is for sure: Resistance 2 is at minimum as much fun to play as Resistance 1. So why, you may ask, would my overall rating of the game be only 3 stars? Because Resistance 2 was: 1) too short, 2) too easy and 3), most disappointingly, did not allow for co-op play (like Resistance 1 did) of the campaign. There are indeed on and offline multiplayer co-op modes...but not of the campaign. And that's a big minus for me. I played through the campaign of Resistance 1 in co-op mode several times with my kids and friends and that option is sorely missed in R2.
Don't get me wrong...playing both on or offline co-op in R2 is indeed very fun. There are various missions that you can set up and play with friends. But it's just not the same as playing through the campaign...it's just not.
The campaign consists of (only) 7 levels of exhilarating battles against a plethora of creatures that you use a plethora of weapons to defeat (and they'll use most of them against you too). To really put the campaign plot of the game in context (if you care about the plot), it's well worth the visit to the official Resistance web site; there's a ton of story there that I'd bet 90% of the people who start the game are unaware of. For me, the story helps me "get more into character" for the game, and R2 picks up right where R1 left off.
Your campaign weapons in R2 are as plentiful as they were in R1. HOWEVER, and I actually liked this better, you are only able to carry 2 weapons at a time instead of stockpiling every weapon you come across. Most of the R1 weapons are back...some slightly modified. The Bullseye Mach II is readily available right at the early stages of R2 versus only in the very latter stages of R1; it's very useful on the enemies that you encounter most throughout the game. You also get several mean weapons that are new to R2 (like the Wraith and the Chimaran Marksman). I found that grenades were not as key to survival in R2 as they were in R1. There were level in R1 that were virtually impossible without grenades; I didn't find that was the case in R2.
Perhaps the most improved feature of R2 is the health system. In R1 everyone who's played it will recall the annoying system of having to find health syrums throughout the game. R2 has moved to a more Call of Duty 4 like system where finding cover immediately replenishes your health. Although, now that I think of it, this probably contributed heavily to how much easier R2 seemed than R1. The controller's aiming and meleeing schematic was also rearranged a bit to be more Call of Duty-like.
Again similar to R1, there are no maps in R2, which at times was frustrating. Let me tell you that if the phrase "the best route is not always the most obvious ever applied to trying to get from here to there" it applies in this game on more than one occasion.
Finally, unlike R1, in R2 you'll never be required to control any vehicles or Chimaran craft.
If you just like wasting nasty beasts without regard to a story, then my concerns about a short game and no co-op to enjoy with others won't affect you as much as it did me. Rest assured, the story won't help you beat the enemies or evade the barrage of defenses that will be fired at you by them. I'm glad that I played R1 before R2, and I recommend starting with that (and R1 is cheap on Amazon too Resistance: Fall Of Man). But playing R1 first certainly isn't necessary to enjoying R2.
Resistance 2 has an M (mature gamers only) rating just as Resistance 1 did. There's a bit more cursing in R2 than R1, but both Resistance games really only deserved T (teen) ratings. But I'm perhaps a bit more liberal when it comes to what I think will warp a kid's mind, so you'll need to use your own discretion if you're thinking of this as a gift for someone under the age of 18.
Multi-player is cool too. Multi-player is not like co-op where you play missions with friends. In Multi-player you battle (with or without your friends) against other onliners.
You've been promoted from Sgt. to Lt. Nathan Hale. As far as you know, up to the start of R2 you've been the only one with a Resistance to the Fall of Man. But things may be different than what you thought before being introduced to R2's Doctor Malikov...very different. Prepare for some surprises and some serious battle.
Resistance 2 November 30, 2008 2 out of 2 found this review helpful
Resistance 2 was one of the great smash hits for the Play Station 3 console and it was amazing and this sequel is great the 60 player online play is outstanding the campaign has very large bosses that will make your jaw drop, and the 8 player cooperative is just great and no game for the PS3 really has to offer than Resistance 2. But theirs that downfall, the game was at all the weapons you can have like insomniacs early games Ratchet and clank but it dropped to the 2 way weapons system, sound problems with characters, some standard clipping problems, and the end will.... let just say its the end........
Good game November 30, 2008 1 out of 1 found this review helpful
The best part of the game is the multiplayer ,but the singleplayer is a blast though the story is a little short it still does a good job telling it .overall its a very fun game.
|
|
| Copyright 2006 - CD Shopper | |