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DeBlob

DeBlob

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From: THQ
Category: Video Games

List Price: $49.99
Buy New: $48.99
You Save: $1.00 (2%)



New (27) Used (4) from $39.57

Rating: 4.5 out of 5 stars 20 reviews
Sales Rank: 177

Platform: Nintendo Wii
Genre: action_games
ESRB: Everyone
Media: Video Game
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 5 - 20 years
Operating System: Nintendo Wii
Shipping Weight (lbs): 2
Dimensions (in): 0.1 x 0.1 x 0

MPN: 30134
Model: 30134
UPC: 400009415803
EAN: 0785138301341
ASIN: B00149IL9I

Release Date: September 22, 2008
Shipping: Eligible for Super Saver Shipping
Promotion: Save $10.00 when you spend $50.00 or more on Qualifying Items offered by Amazon.com. Enter code BMLSAVES at checkout. Terms and Conditions
Availability: Usually ships in 24 hours

Features:
  • de Blob: Flip, bounce and smash your way past the all-powerful I.N.K.T. Corporation to launch a revolution and save Chroma City from a future without color
  • Long Live Color! Join the Color Revolutionaries in the resistance against Comrade Black and his diabolical array of hot plates, electric shocks, and ink turrets
  • Free The Citizens: Free your friends from a black and white world by painting the city back to life as you dodge ink cannons, flatten I.N.K.T. tanks and outsmart Inky soldiers
  • Multiplayer: Compete to control Chroma City in 4-player split screen in eight different multiplayer modes
  • Save your City: Paint Chroma City's towering skyscrapers, expansive bridges and massive landmarks in your own style using custom colors, patterns and soundtracks

Similar Items:

  • Mario Kart Wii with Wii Wheel
  • Wario Land: Shake It!
  • Kirby Super Star Ultra
  • Boom Blox
  • Wii Music

Editorial Reviews:

Amazon.com Product Description
Don't know about art but you know what you like? Whether you are a master of the brush or a finger painting fool, just say no way to gray and join with de Blob and his pals as they launch a color revolution on the Nintendo Wii gaming console. A mischievous and unlikely hero, only de Blob can flip, bounce and smash his way past the all-powerful I.N.K.T. Corporation to ignite a revolution and save Chroma City from a future without color.

'de Blob' game logo
Join the revolution
de Blob in green phase in 'de Blob'
de Blob dripping with green.
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Hopping from spot to spot in Chroma City in 'de Blob'
Hopping around in Chroma.
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Color revolutionary Prof in 'de Blob'
Prof leads the 'Color Revolution'.
View larger.
de Blob running out of blue paint in 'de Blob'
de Blob running out of paint.
View larger.
Battle against massive tank battalions, speedy I.N.K.T. racers and elite Inky soldiers on your quest to free the citizens of Chroma City. Avoid hot plates, electric shocks and inky turrets to create your own path to the impenetrable I.N.K.T. Fortress. Just remember that the struggle to reclaim Chroma City is to be fought on your terms. Remix the city in your own image using custom paints, patterns and soundtracks. Super-size your blob to attack larger and stronger enemies. Join the Color Revolutionaries to refine your skills while making a mess. The race to rescue Chroma City has just begun, and only de Blob can save the world from a black-and-white future.

Gameplay: de Blob's Primary Goal
de Blob is a 3D platformer where players use the Wii Remote/Nunchuck combo to maneuver their hero, de Blob. Equal parts amorphous blob of paint, struggling artist, revolutionary and juvenile delinquent, de Blob's goal is to replace the drab, lifeless gray coloring that the I.N.K.T. Corporation has imposed on Chroma City and its inhabitants, the Raydians, with a range of vibrant life-giving colors, all the while avoiding and battling the gray-clad forces of the Inkies.

Players must acquire paint and hurl de Blob at the buildings, walls, statues, roads and skies above Chroma City. As de Blob bounces around, adding color wherever he lands, his supply of paint is depleted and he begins to dry out. As this happens players must collect more paint and rehydrate in pools and in front of hydrants scattered across the city. As the game starts access is limited to the colors red, blue and yellow, but these can be blended to create a number of other colors. Being able to create and apply these colors becomes important as Chroma City and its inhabitants come to life, and de Blob makes contact with a range of other characters known as the 'Color Revolutionaries' and receives an increasing amount of missions that charge him with splattering color all over town. Success at these mission gains the player point which drives the game forward, eventually leading to a direct assault on Comrade Black's I.N.K.T. fortress guarded by elite Inky soldiers and massive ink turrets.

Key Game Features:

  • de Blob - Flip, bounce and paint your way past the all-powerful I.N.K.T. Corporation to launch a revolution and save Chroma City from a future without vibrant color.
  • Long Live Color! - Join the Color Revolutionaries in the resistance against the evil Comrade Black and his diabolical array of hot plates, electric shocks, and ink turrets.
  • Free the Citizens - Free your friends from a black and white world by dodging ink cannons, flattening I.N.K.T. tanks and outsmarting Inky soldiers.
  • Save your City - Remix Chroma City’s towering skyscrapers, expansive bridges and massive landmarks in your own style using custom paints, patterns and soundtracks.
  • Make a Mess - Super-size your blob as you splash, spray, and splatter everything you touch in sprint, race and combat challenges.
  • Multiplayer - Compete for control as ink levels rise and wind cannons fire in eight multiplayer-specific gameplay modes.
Plenty of Play Modes
de Blob features both a deep story-driven singleplayer mode where players get to dig into the Raydian's struggle against all-powerful I.N.K.T. Corporation, as well as a diverse range of multiplayer options. These multiplayer campaigns support up to four players, come with street and sewer maps and include four player split-screen functionality. Just a few of the multiplayer campaigns include:

Paint Match - Paint as many buildings as possible and steal points from opponents by re-painting the buildings that they've already covered.

Blob on the Run - A variation of 'Capture the Flag,' in this mode only one blob can paint and is pursued by opponents who attempt to slam him into submission and gain the ability to paint and accumulate points themselves.

Blob Race - In this mode buildings can only be painted once and are indicated by in-game arrow. With time limited it's a race not only to paint the town but also to keep opponents from doing the same.




Customer Reviews:   Read 15 more reviews...

5 out of 5 stars Great Fun   November 16, 2008
Oh, this is exactly the type of game I like. It is a great, fun, challenging, interesting puzzle type game but still has action. The music and graphics are top rate. The animation is smooth and accurate. Another great thing is that you can't really get "stuck" without the ability to proceed. I highly recommend.


4 out of 5 stars Shiny happy subversion   November 4, 2008
 1 out of 1 found this review helpful

The gameplay is straightforward enough, even for me. I wish there was a jump button, but you get used to flicking the Wiimote pretty quickly. There are time limits, but they are not completely impossible. You can pick you music, and the music adapts to what you are doing. You can also collect "styles" which are like color textures. I'm not saying it's the easiest game I've ever played, but it is pretty straightforward. The graphics are pretty. It really is like Katamari with color. The goals are easy to understand, and you get a satisfying sense of accomplishment. You can see what you've done. The gameplay also seems... humane to me. If you accomplished part of a challenge, it stays accomplished, even if you fail the mission, so the next time you try it, it's less impossible. To counteract possible unfairness, you get a bonus if you finish a challenge the first time. I think it's going to make it easier to convince my kids to "try, try again" if all their forward progress is not lost. I do agree that I wish there were more savepoints so that we could play in smaller increments.

Recommended. Even if it is currently kicking my bptt. We're going to unlock some levels so the 4-yo can free-paint. Story is good and challenging for me.

The other fascinating part of this game is how very anti-corporatist it is. The villains force everyone to become accountants or lawyers or typists. In the original happy, colorful version of the city, there is shopping and art and coffee. As the Church of Inktology and the repressive law-enforcement oppress the happy proletariat, they are pushed into economic subjugation -- first the game has you free uptown, then downtown, then tenements, then slums, then shanties. This game is overt in its message that art and law are opposing forces, and that the part of Truth and Beauty will be played by a big blob of Chaotic Good. I think this is pleasingly subversive.



5 out of 5 stars Coloring has never been so fun!   October 24, 2008
 1 out of 1 found this review helpful

This game is amazingly fun for such a simple concept: COLOR.

It's like a 3-D coloring book. Basically you are a cute little blob creature who powers up on paint - you can mix colors and collect different styles. You roll and bounce around a city coloring everything in your path and restoring a once-colorful and happy city-gone gray. There are challenges and dangers, but basically that is the entire gist of the game. And it is surprisingly really fun.

My husband rented this game and a few others when he had surgery and would be out of commission for a few days, and we could not stop playing this game! We have played it for hours and are not tired of it yet. In fact he is playing it as I write this. This is the type of game that would be fun for adults and children alike.

Perhaps one of the funnest parts of the game (or at least something really cool about it) is the music. It begins with a simple jazz beat and bass line, and as you add colors to the city the music builds and goes crazy. Each color is a different instrument - a flute, a trumpet, electric guitar, jazz voices - and as you paint the town you create some really happenin' music.

This game is very simple to play, has a fun storyline, is not violent, and is almost as much fun to watch as it is to play.

One downside is that you cannot save your game until you reach the end of the level, which can be very long.

I highly recommend this game to anyone. Have fun, and don't worry about coloring in the lines!




5 out of 5 stars Surprisingly fun   October 23, 2008
I was somewhat interested in this title because of its unique gameplay. I picked up a Wii because I wanted to play different games than what 360 and ps3 offer, and this game definitely made me happy I bought one. I'll grant that it's not the toughest game in the world, but this game just sucks you in. I kept wanting to play it even after I turned it off after an hour, and I continually hop around the levels not really interested in completing them. It's one of the very few games I just enjoy playing and not worrying about how far I get.


4 out of 5 stars She was mad I made her buy it...   October 22, 2008
I honestly haven't logged much time at the helm of this game, but I sat and watched my wife work her through a level.

De Blob in all honesty is a basic platformer 3D game. It's a tweak on a 3D version of Mario with little apparent resemblence - but it's there. You'll spend your time jumping around, squashing bad guys by jumping on them, grabbing upgrades and dodging the occasional enemy fire.

It's not a bad thing - not at all. In fact it looks like a lot of fun, and the new angle of having to paing everything you touch adds a unique element to the game - you finish levels that look nothing like they did when you started them.

The controls of De Blob seem to work very well. The jumping mechanic seems a bit iffy as it seems a number of buildings are placed just slightly higher than you can actually jump. It forces you to waste some time trying to get somewhere only to finally give up and find another way. This wouldn't be a problem if the game weren't timed.

But even when it comes to running out of time, the game never seems to punish you. When you run out of time in a challenge (for example, painting a certain number of buildings a certain color) you are given the chance to resume the challenge where you left off. You get more time, and don't have to start over. The game simply gives you less points for taking more than one time to finish the challenge. Even when you run out of time in a level, you simply lose a life and - assuming you have remaining lives - continue playing where you left off. My wife ended the level with 6 lives, so it seems like you can never really "fail" in De Blob. This makes it a fantastic game for young children and, well, sore losers, I guess!

The only downside I saw right away is the sheer length of levels with no apparent save-point. This has without doubt already been mentioned several times. I'm not sure what level my wife was in, but I saw her stay in it for over 2 hours!! She never even ran out of game-time - she exited the level before the timer (which you're given multiple opportunities to gain more time) ran out. She's not a die-hard gamer such as myself - after an hour or so she usually gets bored. I suspect she may never actually finish this game.

With a unique twist on a timeless style of video gaming, solid controls and amusing game play, De Blob is sure to be a hit with anyone who has a few hours at a time to "watch the paint dry."


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